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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / turtle / models.lua < prev   
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Text File  |  2005-07-16  |  5.4 KB  |  267 lines

  1.  
  2. createRoom(50, 37, "images/"..codename.."/zelva-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXX..XXXXXXXXXXXXXXX...XXXXXXXX.XXXXXXXXXXXXX.....
  8. XXX..XXXXXXXXXX.XXXXX...........XXXXXXXXX.......XX
  9. XX..............XX.XXX............XXXXX.....XXXXXX
  10. X..............XXX..XX.....................XXXXXXX
  11. XX.............XXX..........XXXXXXX......XXXXXX..X
  12. XXX.............XX...........XXXXXXXXX...........X
  13. XXX..............................XX.XX..........XX
  14. XX...............................X...X.........XXX
  15. X................XXX.............X...X........XXXX
  16. X................................X...X........XXXX
  17. X...............................................XX
  18. X................................................X
  19. X.................................XXX............X
  20. X.................................XXXX...........X
  21. X.................................XXXXX..........X
  22. X................................XXX.XX..........X
  23. XXXXXXXXXXX..........................X...........X
  24. X....................................X..X........X
  25. X.......................................X.......XX
  26. X.....X.........................................XX
  27. X.....X.........................................XX
  28. X.....X.......XXXX....................X.........XX
  29. X.....X........XX.........X.....................XX
  30. X.....X........XXXX.XXX...X.......XX............XX
  31. X.............XX....XX....XXXX...XXXX....X.......X
  32. ....................XXXX.....XXXXXXXX.XXXX.......X
  33. ..................XXX.XX.....XXXXXXXXXX..........X
  34. ................XXX....XX......XXXXXX............X
  35. X..XXX......XXXXXXX...XXXXXX....................XX
  36. XXXX........XXXXX..........XXXXXXX.............XXX
  37. XXXX......XXX...................X..............XXX
  38. XXXX........X..................................XXX
  39. XXXXX...............XXXX.....................XXXXX
  40. XXXXX................XXXXX.....XX..........XXXXXXX
  41. XXXXXXXXXXXXX.......XXXXXXX...XXXXXXXXXXXXXXXXXXXX
  42. XXXXXXXXXXXXXXX....XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  43. XXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  44. ]])
  45. addItemAnim(room, "images/"..codename.."/zelva-w.png")
  46.  
  47. zelva = addModel("item_light", 28, 20,
  48. [[
  49. ..XXX..
  50. ..XXX..
  51. XXXXXXX
  52. ]])
  53. addItemAnim(zelva, "images/"..codename.."/z-_00.png")
  54. -- extsize=45; first="z-0.BMP"
  55.  
  56. item_light = addModel("item_light", 26, 6,
  57. [[
  58. XXXXX.
  59. X..X..
  60. ...X..
  61. ...X..
  62. ...XXX
  63. ]])
  64. addItemAnim(item_light, "images/"..codename.."/koral2.png")
  65.  
  66. item_heavy = addModel("item_heavy", 16, 28,
  67. [[
  68. ....X.....
  69. ..XXX.....
  70. ...X......
  71. XXXXXXXXXX
  72. ]])
  73. addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png")
  74.  
  75. big = addModel("fish_big", 43, 23,
  76. [[
  77. XXXX
  78. XXXX
  79. ]])
  80. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  81.  
  82. item_heavy = addModel("item_heavy", 34, 7,
  83. [[
  84. .X.
  85. XXX
  86. .X.
  87. ]])
  88. addItemAnim(item_heavy, "images/"..codename.."/5-ocel.png")
  89.  
  90. item_light = addModel("item_light", 14, 34,
  91. [[
  92. X
  93. ]])
  94. addItemAnim(item_light, "images/"..codename.."/perla_00.png")
  95. -- extsize=3; first="perla0.BMP"
  96.  
  97. perla = addModel("item_light", 21, 22,
  98. [[
  99. X
  100. ]])
  101. addItemAnim(perla, "images/"..codename.."/perla_00.png")
  102. -- extsize=3; first="perla0.BMP"
  103.  
  104. item_light = addModel("item_light", 23, 30,
  105. [[
  106. XXX
  107. ]])
  108. addItemAnim(item_light, "images/"..codename.."/musle_troj.png")
  109.  
  110. item_heavy = addModel("item_heavy", 38, 19,
  111. [[
  112. X
  113. X
  114. ]])
  115. addItemAnim(item_heavy, "images/"..codename.."/14-ocel.png")
  116.  
  117. item_heavy = addModel("item_heavy", 38, 16,
  118. [[
  119. X
  120. X
  121. X
  122. ]])
  123. addItemAnim(item_heavy, "images/"..codename.."/15-ocel.png")
  124.  
  125. item_heavy = addModel("item_heavy", 39, 16,
  126. [[
  127. X
  128. X
  129. X
  130. X
  131. X
  132. X
  133. ]])
  134. addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png")
  135.  
  136. item_heavy = addModel("item_heavy", 39, 22,
  137. [[
  138. X.
  139. X.
  140. XX
  141. ]])
  142. addItemAnim(item_heavy, "images/"..codename.."/17-ocel.png")
  143.  
  144. small = addModel("fish_small", 44, 13,
  145. [[
  146. XXX
  147. ]])
  148. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  149.  
  150. item_heavy = addModel("item_heavy", 42, 30,
  151. [[
  152. XXXXX
  153. ...XX
  154. ]])
  155. addItemAnim(item_heavy, "images/"..codename.."/20-ocel.png")
  156.  
  157. item_heavy = addModel("item_heavy", 35, 21,
  158. [[
  159. XX
  160. XX
  161. ]])
  162. addItemAnim(item_heavy, "images/"..codename.."/24-ocel.png")
  163.  
  164. item_heavy = addModel("item_heavy", 31, 1,
  165. [[
  166. X
  167. X
  168. ]])
  169. addItemAnim(item_heavy, "images/"..codename.."/25-ocel.png")
  170.  
  171. rybka = addModel("item_light", 31, 3,
  172. [[
  173. XX
  174. ]])
  175. addItemAnim(rybka, "images/"..codename.."/rybicka_h_00.png")
  176. -- extsize=3; first="rybicka h1.BMP"
  177.  
  178. item_light = addModel("item_light", 2, 2,
  179. [[
  180. .XX....
  181. ..X....
  182. XXX....
  183. ..X.XX.
  184. ..XXXXX
  185. ...X...
  186. ...X...
  187. ...X...
  188. ...XX..
  189. ]])
  190. addItemAnim(item_light, "images/"..codename.."/koral1.png")
  191.  
  192. item_light = addModel("item_light", 10, 6,
  193. [[
  194. .X.
  195. .X.
  196. XX.
  197. .X.
  198. .XX
  199. ]])
  200. addItemAnim(item_light, "images/"..codename.."/koral3.png")
  201.  
  202. item_light = addModel("item_light", 33, 9,
  203. [[
  204. ......XX
  205. XXXXXXX.
  206. .X.X.X..
  207. ]])
  208. addItemAnim(item_light, "images/"..codename.."/koral4.png")
  209.  
  210. item_light = addModel("item_light", 21, 0,
  211. [[
  212. X.....
  213. XXX...
  214. ..XXXX
  215. ...XX.
  216. ..XX..
  217. ..X...
  218. ]])
  219. addItemAnim(item_light, "images/"..codename.."/koral5.png")
  220.  
  221. item_light = addModel("item_light", 5, 11,
  222. [[
  223. XXXXXXX
  224. .X..X..
  225. XXX.X..
  226. ....XXX
  227. ....X.X
  228. ]])
  229. addItemAnim(item_light, "images/"..codename.."/koral6.png")
  230.  
  231. item_light = addModel("item_light", 11, 31,
  232. [[
  233. ...X
  234. XXXX
  235. ...X
  236. ]])
  237. addItemAnim(item_light, "images/"..codename.."/koral7.png")
  238.  
  239. item_light = addModel("item_light", 38, 31,
  240. [[
  241. X....X
  242. XXXXXX
  243. ...X..
  244. ]])
  245. addItemAnim(item_light, "images/"..codename.."/koral8.png")
  246.  
  247. item_light = addModel("item_light", 39, 14,
  248. [[
  249. X.....
  250. XXXXXX
  251. .X...X
  252. ]])
  253. addItemAnim(item_light, "images/"..codename.."/koral9.png")
  254.  
  255. item_light = addModel("item_light", 7, 19,
  256. [[
  257. .....XXXXXX.
  258. .XXXXX..X.XX
  259. XX..........
  260. .XXX........
  261. ...X........
  262. ]])
  263. addItemAnim(item_light, "images/"..codename.."/koral10.png")
  264.  
  265.  
  266.  
  267.